AI Insights · Timothy · July 2021
Top 5 3D Cartoon Games on iOS in Denmark Q2 2021
Discover the performance of the top 5 3D cartoon games on iOS in Denmark during Q2 2021, including weekly downloads, revenue, and active users.
The second quarter of 2021 has seen significant activity in the 3D cartoon games category on iOS in Denmark. Here's a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Throughout Q2 2021, Parking Jam 3D from Popcore GmbH experienced fluctuating weekly revenue, peaking at around $122 in early May. Weekly downloads saw a considerable decline from over 11K at the end of March to approximately 1.1K by early June. Active users mirrored this trend, dropping from around 17K to 4.7K by the end of the quarter.
Makeover Studio 3D by Kwalee Ltd showed a steady increase in weekly revenue, reaching $49 in early June. Downloads grew significantly from 5 at the beginning of April to over 3.4K by the end of June. Active users also saw a rise, starting from 1.3K in mid-April and climbing to 5.3K by the end of the quarter.
Project Makeover from Magic Tavern, Inc. maintained strong weekly revenue, averaging around $13K to $19K throughout the quarter. Weekly downloads remained relatively stable, fluctuating between 2.3K and 4.6K. Active users showed a slight decrease from approximately 20.4K at the end of March to around 18K by the end of June.
Pokémon GO by Niantic, Inc. continued to generate substantial weekly revenue, peaking at over $72K in early April and maintaining an average of around $50K throughout the quarter. Weekly downloads varied between 2K and 3.5K. The game enjoyed a consistently high number of active users, starting at around 84K and reaching over 92K by the end of June.
Brawl Stars from Supercell saw consistent weekly revenue, averaging around $15K to $34K, with a peak of $33.7K in mid-June. Weekly downloads remained stable, fluctuating between 1.7K and 2.6K. Active users showed a slight increase, starting at around 48K and reaching approximately 53K by the end of the quarter.
For more detailed insights into these games and their performance, visit Sensor Tower.